Maintaining the Horror Campaign: Chapter 6

The one about the Cliffhangers – Chapter 6 Maintaining the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction , Chapter 1 ,  Chapter 2,  Chapter 3, Chapter 4 and Chapter 5 can be read … Continue reading

Maintaining the Horror Campaign – Chapter 5

The Best Day Ever, or Why, Mr. Whedon, Why! – Chapter 5 Maintaining the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction , Chapter 1 ,  Chapter 2,  Chapter 3 and Chapter 4 can … Continue reading

Maintaining the Horror Campaign – Chapter 4

Chapter 4 – Player death and you: Killing the characters. Maintaining the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction , Chapter 1 ,  Chapter 2 and Chapter 3 can be read at … Continue reading

Maintaining the Horror Campaign – Chapter 3

Taking Players out of their Comfort Zone Maintaing the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction , Chapter 1 and Chapter 2 can both be read at their respective links.  In … Continue reading

Maintaining the Horror Campaign – Chapter 2

Maintaing the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction and Chapter 1 can both be read at their respective links.  In today’s article, we’ll be discussing the plot … Continue reading