Maintaining the Horror Campaign – Chapter 4

Chapter 4 – Player death and you: Killing the characters. Maintaining the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction , Chapter 1 ,  Chapter 2 and Chapter 3 can be read at … Continue reading

Quarriors v. Tanto Cuore: Board Game Rumble

In this corner, from WizKids Games; In the cube shaped tin box, weighing in at 1.8 pounds; A newcomer in the deck building circuit that is already turning heads and breaking hearts; The Quickest Questers in the Questern Quadrant:  Quarriors! And now, ladies and gentlemen, making its way into the ring; All the way from … Continue reading

Maintaining the Horror Campaign – Chapter 3

Taking Players out of their Comfort Zone Maintaing the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction , Chapter 1 and Chapter 2 can both be read at their respective links.  In … Continue reading

Maintaining the Horror Campaign – Chapter 2

Maintaing the Horror Campaign is a series of articles intended to not only make your players afraid of the dark, but to keep them in a state of fear through the length of a campaign.  The Introduction and Chapter 1 can both be read at their respective links.  In today’s article, we’ll be discussing the plot … Continue reading

Maintaining the Horror Campaign – Chapter 1

“THE thousand injuries of Fortunato I had borne as I best could, but when he ventured upon insult I vowed revenge.” -Edgar Allen Poe, The Cask of Amantillado As I mentioned in The introduction to Maintaining the Horror Campaign, Josh previously wrote  Dungeon Mastering Horror: Tips on Making your Halloween D&D Game Memorable on Guilt … Continue reading